The task of this assignment was to create a Halloween Character. At first, the character needed to be created with a background story and a simple sketch in black and white. The following step was to draw the character more realistically in a dramatic posture with shadows and colors in Photoshop. After that, the base mesh of the character was modeled in Maya and imported into Zbrush to add the final details. The character was then imported back to Maya to render the final sequence. The different layers were rendered, combined, and edited in After Effects.
Final Render
2022
Turn Table
2022
Concept Art
2022
First Sketch
2022